Advanced Diviner Skills

Schemer of Darkness
Spell Icon Level MP Description
Life Draw Dark Magic 49 80 Prays to the god of Darkness, get enemy's soul.
Paralyzing Dark Magic 53 60 Binds the enemy. Let all enemies hard to move.
Death Announce Dark Magic 57 100 Prays to the god of Darkness. the god will take over the enemy's life after 3 rounds.
Super Burst Dark Magic 61 60 By an elf of darkness power, a dark magic bursts a serious damage to the enemy.
Poison Cloud Dark Magic 65 80 By the god of Darkness power, calls a Poison cloud to make all enemies get poison
Weakness By Quest 90 Reduces enemy's damage to you.
Architech of Light
Spell Icon Level MP Description
Miracle Light Magic 50 40 Increases the defense of a target.
Cherubic Chorus Light Magic 55 150 Summons chorus of angels to Heals all in party.
Holy Ghost Light Magic 60 40 Blesses all in party.
Angel Call By Quest 120 Summons an angel to revive and partly heal a target.
Holy Star By Quest 200 All who are engulfed by the star will be revived and partly healed.
Archmage
Spell Icon Level MP Description
Metal Crush Element Control 53 40 Deals metallic damage to the enemy.
Spiritual Lance By Quest 170 Invokes the God of metal to deal serious metallic damage.
Wooden Skin Element Control 59 30 Increases the defense of a target.
Giant Mallet Element Control 62 70 Pounds the enemy repeatedly with an elemental hammer.
Ice Spike Element Control 56 60 Deals water damage to the enemy.
Ice Wurm By Quest 120 Invokes the ice dragon to deal serious frost damage.
Blood Boil Element Control 50 70 Launches numerous fire spirits at a target to deal great damage.
Hephaestus By Quest 150 Invokes the god of fire to deal serious damage.
Rock Spike Element Control 65 80 Turns the ground beneath the enemy against him.
Atlas By Quest 130 Invokes the demon of rock to crush the enemy.
Pontifex
Spell Icon Level MP Description
Deadly Glimmer Divine Guardianship 49 50 Covers the weapons of all in your party in a metallic flash so that the enemies would have difficulty dodging them.
Metallic Flash Divine Guardianship 51 60 Covers your party in a dazzling flash so that you would be hard to hit.
Wooden Skin Divine Guardianship 55 30 Increases the defense of a target.
Giant Mallet Divine Guardianship 65 70 Pounds the enemy repeatedly with an elemental hammer.
Force of Nature By Quest 50 Enhances the damage of spells.
Ice Spike Divine Guardianship 47 60 Deals water damage to the enemy.
Spellsbane Divine Guardianship 63 120 Envelopes your party in a shield to reduce the effects of incoming spells.
Flame Shield Divine Guardianship 57 80 Protects one member of your party in a shield of fire, dealing damage to whoever attacks him.
Burning Blade Divine Guardianship 59 60 Heats up a weapon so that it deals more damage.
RegeneratEX Divine Guardianship 53 40 Recovers hitpoints rapidly through time.
Regen Party Divine Guardianship 61 100 Recovers hitpoints of all in party rapidly through time.

1 comment:

Anonymous said...

Does Miracle really increase defense? My friend's an AoL and whenever she uses Miracle it just recovers my HP fully.